Talk:Super Scope 6

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Yoshio Sakamoto Director?[edit]

There is no source I have found for this. Where did editor get this information? 2604:2000:B840:F100:90E1:D4DC:7B2D:4A42 (talk) 16:47, 9 July 2016 (UTC)[reply]

PAL Release Date[edit]

The release date for Europe can't be right (27th August '94). For starters, I'm sure it wasn't released a year after the PAL releases of Nintendo Scope games Battleclash and Yoshi's Safari. Secondly, I have tracked down a UK review of Yoshi's Safari ('93) that already refers to "dusting off the neglected Nintendo Scope". Fryguy64 (talk) 10:10, 7 January 2013 (UTC)[reply]

Too much detail?[edit]

This article previously went into detail of every single screen of the game, which seems terribly unnecessary. I've done my best to trim it down a bit, but, as someone quite familiar with this game, I think I may have removed too much. I've also removed the tips which, although helpful, don't really belong in an encyclopedic entry. I'd appreciate it if someone else would take a look at this. -Jacquismo 04:57, 4 January 2007 (UTC)[reply]

The fact that you have to judge the targets' distance in LaserBlazer I think is one of the game's greatest features (as opposed to the old Duck Hunt, for instance), so I put it back. Also mentioned the number of shots for Blastris A. -Jvr —Preceding unsigned comment added by 201.141.248.192 (talk) 04:47, 21 February 2008 (UTC)[reply]