Record of Lodoss War: Advent of Cardice

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Record of Lodoss War: Advent of Cardice
Developer(s)Neverland Co.
Publisher(s)
Director(s)Atsushi Ii
Producer(s)Yōichi Miyaji
Designer(s)Shinya Togo
Tomonari Matsumoto
Artist(s)Masato Natsumoto
Writer(s)Ryō Mizuno
Platform(s)Dreamcast
Release
  • JP: 29 June 2000
  • EU: 15 December 2000
  • NA: 14 March 2001[1]
Genre(s)Action role-playing
Mode(s)Single-player

Record of Lodoss War: Advent of Cardice[b] is an action role-playing game developed by Neverland for the Dreamcast. It was released in Japan on 29 June 2000; in Europe on 15 December; and in North America on 14 March 2001.[1] Based on the anime series Record of Lodoss War. It was the only Lodoss video game to be released outside Japan until the release of Record of Lodoss War: Deedlit in Wonder Labyrinth 20 years later.

Gameplay[edit]

Gameplay screenshot

At each experience level the player character's hit point capacity increases; however, other character statistics are based on the blacksmith's cash-in advancement system. The hero gathers mithrill and plaques for the blacksmith. When the hero supplies him with a plaque and the requisite amount of mithrill, the blacksmith enhances the hero's weapon or armor by inlaying it with mithrill runes. Each plaque is emblazoned with a magic spell which, when transcribed onto armor or a weapon, augment's a specific statistic. The spell on a "Strength +5" plaque increments the hero's strength statistic by five. As long as the hero provides enough mithrill, the blacksmith can transcribe the same spell repeatedly to compound the effect. However, when the hero finds new armaments, he does not have to spend more mithrill to transcribe spells all over again. This is because the blacksmith can transform old equipment to match newly obtained equipment. For example: When the player finds a better sword, the blacksmith can reforge the hero's current sword to replicate the new one, while retaining all previous inscriptions. Even so, the blacksmith cannot convert one type of armament (such as a helmet) into another (such as a battle axe). As the player progresses through the game world, mithrill becomes more readily available. There is also a traditional level and experience system in place, but it only increases the character's HP.[citation needed]

Plot[edit]

The game follows the adventures of a hero who has been resurrected by the wizard Wart to defeat Cardice (sometimes transliterated as Kardis or Kardiss), the dark goddess of destruction.

Reception[edit]

The game received "generally favorable reviews" according to the review aggregation website Metacritic.[2] Greg Orlando of NextGen commended the game's graphics, but was critical to its "weak" gameplay and combat system.[10] In Japan, Famitsu gave it a score of 30 out of 40.[6] Uncle Dust of GamePro said, "Overall, this RPG is nicely done and fun to play. With a few tweaks to the graphics and sounds, it could've been a very good game. As it is, fans of the Lodoss War series, as well as hack-n-slash role-playing nuts, should definitely take notice."[13][d]

Notes[edit]

  1. ^ (Record of Lodoss War in North America and Europe)
  2. ^ Japanese: RECORD OF LODOSS WAR 〜ロードス島戦記 邪神降臨〜, Hepburn: RECORD OF LODOSS WAR 〜Rōdosu-Tō Senki: Jashin Kōrin〜[a]
  3. ^ Three critics of Electronic Gaming Monthly gave the game each a score of 9/10, 7.5/10, and 8/10.
  4. ^ GamePro gave the game 3.5/5 for graphics, 3/5 for sound, and two 4/5 scores for control and fun factor.

References[edit]

  1. ^ a b c Chau, Anthony (16 March 2001). "Record of Lodoss War". IGN. Ziff Davis. Archived from the original on 22 November 2023. Retrieved 12 December 2023.
  2. ^ a b "Record of Lodoss War". Metacritic. Fandom. Archived from the original on 12 December 2023. Retrieved 12 December 2023.
  3. ^ White, Jason. "Record of Lodoss War - Review". AllGame. All Media Network. Archived from the original on 15 November 2014. Retrieved 20 February 2017.
  4. ^ Skittrell, Lee (February 2001). "Record of Lodoss War" (PDF). Computer and Video Games. No. 231. EMAP. p. 102. Archived (PDF) from the original on 10 November 2023. Retrieved 13 December 2023.
  5. ^ Lockhart, Ryan; Dudlak, Jonathan; Kujawa, Kraig (March 2001). "Record of Lodoss War" (PDF). Electronic Gaming Monthly. No. 140. Ziff Davis. p. 107. Archived from the original on 9 March 2001. Retrieved 12 December 2023.
  6. ^ a b ドリームキャスト ロードス島戦記 邪神降臨. Famitsu (in Japanese). Vol. 915. Enterbrain. 30 June 2006. p. 51. Archived from the original on 13 December 2023. Retrieved 13 December 2023.
  7. ^ Fitzloff, Jay (May 2001). "Record of Lodoss War". Game Informer. No. 97. FuncoLand. Archived from the original on 7 April 2008. Retrieved 20 February 2017.
  8. ^ Shoemaker, Brad (23 March 2001). "Record of Lodoss War Review". GameSpot. Fandom. Archived from the original on 4 September 2015. Retrieved 12 December 2023.
  9. ^ Vash T. Stampede (18 April 2001). "Record of Lodoss War". PlanetDreamcast. IGN Entertainment. Archived from the original on 31 January 2009. Retrieved 20 February 2017.
  10. ^ a b Orlando, Greg (May 2001). "Record of Lodoss War". NextGen. No. 77. Imagine Media. p. 82. Retrieved 22 March 2021.
  11. ^ Bracken, Mike (12 August 2001). "Record of Lodoss War". RPGFan. Emerald Shield Media LLC. Archived from the original on 23 November 2023. Retrieved 12 December 2023.
  12. ^ Rector, Brett (15 March 2001). "'Record of Lodoss War' (DC) Review". X-Play. TechTV. Archived from the original on 17 April 2001. Retrieved 20 February 2017.
  13. ^ Uncle Dust (May 2001). "Record of Lodoss War" (PDF). GamePro. No. 152. IDG. p. 88. Archived from the original on 13 January 2005. Retrieved 13 December 2023.

External links[edit]