Sengoku (2011 video game)

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Sengoku
Developer(s)Paradox Development Studio
Publisher(s)Paradox Interactive
Director(s)Thomas Johansson
Producer(s)Johan Andersson
Designer(s)Christopher King
Programmer(s)Thomas Johansson
Olof Björk
Artist(s)Fredrik Toll
Composer(s)Daniel Pharos
EngineClausewitz Engine
Platform(s)Microsoft Windows, Mac OS X
Release
  • NA: 13 September 2011
  • EU: 16 September 2011
Genre(s)Grand strategy
Mode(s)Single-player, multiplayer

Sengoku: Way of the Warrior is a grand strategy computer game developed by Paradox Development Studio and published by Paradox Interactive.

Plot and gameplay[edit]

In this game, the player assumes the role of a Japanese noble in 1467. The title means "warring states" and refers to the Sengoku era. The gameplay is similar to Crusader Kings II, another Paradox game. Nobles hold titles giving them an income from their demesne and their vassals. Relationships are based on character traits and situation. Soldiers and fleets are levied from your vassals according to how much they like the player. Mercenaries and hired retinues supplement their levies. Hostages are held to confirm peace treaties.

Reception[edit]

The game received "average" reviews according to the review aggregation website Metacritic.[1]

The game was criticized by WarGamer for its lack of missions and the lack of a flexible starting date, atypical for a Paradox game.[4]

See also[edit]

References[edit]

  1. ^ a b "Sengoku for PC Reviews". Metacritic. Retrieved 15 September 2016.
  2. ^ Griliopoulos, Dan (25 December 2011). "Sengoku Review". PC Gamer UK. p. 77. Retrieved 15 September 2016.
  3. ^ "Review: Sengoku". PC PowerPlay. No. 196. December 2011. p. 64.
  4. ^ Allen, James (15 September 2011). "Sengoku Review". WarGamer. Retrieved 26 November 2017.

External links[edit]